(Extremely important and defines the necessity of sharpshooter on higher difficulty of gameplay. CREATE ZED TIME BY ACTIVELY SCORING HEADSHOTS!!!ĬREATE ZED TIME BY ACTIVELY SCORING HEADSHOTS!!! I mean this takes time but probably takes less if you are free to check-out my list provided on part 3Ħ. Memorise the number of shots/bullets (of your commonly used arsenal) required to eliminate the Zeds. Never consider laning with a hectic/AoE perk like the berzerker, firebug and demo.ĥ. Laning: Staying with a precision-based perk is always preferred such as the commando, swat, gunslinger and support. This is because rioter and gorefiend can be killed with a single-headshot with your starting weapon, which is the Winchester 1894.Ĥ. However, the Rioter and Gorefiend are an exception. Trash Zeds are at your lowest priority: Commando and swat are designated trash zeds expert. A medium zed terminator, particularly for husks and E.D.A.R.s: We need a long-range perk to deal with enemies that can attack you and your teammates from long range.ģ. In other words, you have to be the first one to initiate the big zed take-downs.Ģ. An innate BIG-ZED HUNTER: Your top priority should always be the big zeds (Scrake, Quarterpound and Fleshpound). With the Agility version, you can one-shot bosses if you bring AP ammo in your heavy-hitting sniper rifles.1. Agility - Flanker, Vantage Point, Lightning Reactions, Total Concentration, Anatomical Precision.Therefore, you need to find a good position for the sniper before the battle, set them to prone and just pick off enemies like it's nobody's business.Īlternatively, you can run Agility instead of Strength to ensure one-hit kills even on toughest of enemies: With this build, you are not moving around too much and can shoot twice per turn. Strength - Hit the Deck, Vanguard, Revenge, Calm Under Fire, Battle Focus.Dexterity - Untraceable, Deadeye, Ambusher, Sharpshooter.Perks for the build with Dexterity and Strength are: It is easier to complete this build but it is not as potent as the agile one since repositioning means you will have to forego shooting for a turn. This build will almost guarantee your sniper is outside the enemy's line of fire at all times so you don't need to move as much. In Agility, you will have enough perk points to get Total Concentration at level 10, which will be far superior to Anatomical Precision. With this build, you will need Stealthy trait, Ambusher instead of Reactive Fire, Untraceable instead of Opportunistic Killer and Assassination instead of Killzone. With this build, it is mostly the same but you will use your sniper to sneak around the map and thin the herd before engaging full combat. If you have a chip, use it to get a thermal sight instead. As soon as you get a Dragunov or PSG-1, make sure you get a bipod on it, along with the x10 sniper scope. In the case of Gewehr, Improved Iron sights are better than other options. Your primary sniper rifle should always have a silencer. You can equip an assault rifle in the second slot to deal with enemies at closer ranges. Make sure you craft some AP ammo along the way for the endgame when most enemies are wearing full armour. This means Gewehr 98, Dragunov, PSG-1 and Winchester are your only options. Use Light armour and sniper rifles that are not cumbersome.
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